File Size: 6.00 KB (6144 bytes)
File Type: Mods (browse all)
File Name: dwarf_mod.zip
Downloads: 306 total
File Description
This mod adds its own take on dwarfs as a race in the game.
File Instructions
Cat_Fuzz's Oblivion Mods
Dwarf Race:
=====
ABOUT
=====
I always wondered why Dwarven equipment was readily available in TES games, yet
no such
race existed. So one evening I got bored. Behold, the Dwarves have arrived, an
ancient,
near extinct race of short beardy people.
This race is great fun to try out, as the Dwarf race is considerably
over-stated in some
areas, and weaker elsewhere, but with the right training, can be unstoppable
foes.
=======================
INSTALLATION AND USEAGE
=======================
This mod is my first mod, and their are a few hitches (explained later). To
install, just
extract the TES file 'Cat_Fuzz - -- - -- - Dwarf' to
C//:Files/Bethesda Softworks/Oblivion/Data. file
So long as no other race changing mods are used in conjunction, it should work
fine. To
play, just cross the Dwarf mod in the 'Data Files' before play.
============
Known Issues
============
You can't start the game as a Dwarf, unless you fancy prison life. The only way
to become
a dwarf is in the race selection bit before leaving the sewers
You can only select your choice of hair and eye colour by selecting it as a
High Elf first.
In other words, click race, then go to High Elf (via Imperial). pick the hair
type and eye
colour from here. go back to race and click left for dwarves. They should match
the High
elf selection, I dunno why this is, but I have a limited modding skill, and am
currently
working on changing this
It's not a bug, but it should be noted that Dwarves don't swim well, their size
prevents
them from swimming on the waters surface... you'll see what I mean.
==================
The copywright bit
==================
All rights and so on to Bethesda Softworks and everyone involved in the making
of this
sweet-ass game.
Also BIG thanks to the following modders and all involved respectively
for mods used in screenies. They are:
Natural environments
Crowded roads
Oscuro's Overahaul
Capesandcloaks
Any not mentioned but seen, thanks to you too
As for this mod, jus throw in my name n I'll be cool with whatever you do with
it.
E-mail me Son.of.Cat_Fuzz AT hotmail.co.uk for any questions or stuff or leave
comments
on what to improve upon.
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