The Elder Scrolls IV: Oblivion Backstabber's Weapons 1.0 Mod

File uploaded by VGPRObot on June 19, 2006 at 01:06 PM | 1 Comment

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File Name: rkbackstabbersweapons1_0a.zip

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File Description

This mod adds two new weapons to the game that are specifically enhanced for stealth kills.

File Instructions

____________________________________________________________
Backstabber's Weapons 1.0 ALPHA
by Raihan Kibria, June 2006
email: raihan AT kibria DOT de
website: www.kibria.de

This mod for The Elder Scrolls 4 - Oblivion adds 2 weapons with special
enchantments, the Backstabber's Knife and the Backstabber's Bow. When the game
is first loaded with the mod, both weapons are added automatically to the
player's inventory. The knife has the model of the Iron Dagger, the bow that of
the Iron Bow.

I wanted more effective (and more fun & "satisfying") weapons for stealth
characters, similar to the instant-kill bow and dagger used in the Thief
"first-person sneaker" series.

To avoid completely unbalancing the game, instant kills or high-damage are
bought with higher cost to the player, i.e. with loss of magicka and fatigue,
so that the weapons must be used in stealth and/or from safe positions.

This is the first release of this mod (and my first try at Oblivion modding). I
would appreciate any tips on improvement.

____________________________________________________________

*** EFFECT ***

Both weapons have the same scripted enchantment:

- if the player's magicka is equal to or higher than 100, the enemy will be hit
by Damage Health (magnitude 40, duration 5) in addition to standard weapon
damage. At the same time, the player will be hit by Damage Fatigue (magnitude
50, duration 5) and Damage Magicka (magnitude 40, duration 5).

- if the player's magicka is equal to or higher than 60, the enemy will be hit
by Damage Health (magnitude 15, duration 5) in addition to standard weapon
damage. At the same time, the player will be hit by Damage Fatigue (magnitude
40, duration 5) and Damage Magicka (magnitude 30, duration 5).

- a message will report if high, low or no backstab damage was done.

- if the player's magicka is lower than 60, no additional effects happen, just
standard damage.

- weapon damage is that of equivalent Silver weapons.

- sneaking does not improve the magical damage, just the standard weapon
damage.

- the weapons have charge, but do not use it up when attacking.

____________________________________________________________

*** INSTALL / DEINSTALL ***

Copy the RkBackstabber.esp to your Program FilesOblivionData directory. In
the Oblivion start dialogue choose Data Files and check the RkBackstabber.esp.
To deinstall just uncheck the .esp file and delete it.

____________________________________________________________

*** LICENSE ***

This mod may be redistributed on CD, DVD etc, resold, modified or "plugged"
into other mods without notifying me. I would appreciate hearing any opinions
of course.

No fitness for any purpose is claimed for this mod. If you use it, you agree
that I will not be held responsible for any damages caused by the mod.

____________________________________________________________

*** BUGS TO FIX ***

- annoying message after the spell effect is removed from the player.

- killing someone on a Thieves Guild mission with the weapons will not trigger
the "Blood Price" message.

- (not sure if this is a bug) the value of the weapons is zero, which means
that repairing them with a smith/merchant is far too cheap. I could not set the
value higher for some reason.

____________________________________________________________

*** COMPATIBILITY ***

The mod does not use any resources except the standard Oblivion base files. I
use a lot of mods myself (Oscuro's Overhaul, Kobu's character advancement
system, Natural Environments 2.0 etc.) and am not aware of any clashes with
this mod. Please email me if you find anything.

____________________________________________________________

*** TO DO ***

- a quest to do get the weapons?

- different models for the weapons.

- adjust and balance the damage values, possibly add more or change the current
ones.

- a temporary decrease of player's health for x seconds to discourage running
in with guns blazing?

- adjust charge amount and cost.

- change one/both weapons to do backstab damage only when sneaking/undetected
by target.

____________________________________________________________

*** HISTORY ***

- June 18, 2006: first release, 1.0 alpha

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NordSky | on Mar 11th, 2008 1

<3 sneaking ^,..,^ vampire in the shadows - my stile, so leet :)

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