File Size: 478.60 MB (501848474 bytes)
File Type: Mods (browse all)
File Name: qarls_texture_pack_2.zip
Downloads: 72 total
File Description
This mod changes the external textures of a few caves to make them look more realistic.
File Instructions
*==========================================*
Elder Scrolls IV: Oblivion
CAVE MESH FIX
by dev_akm
*==========================================*
#############
# DESCRIPTION
#############
This mod is a very simple fix for a transparent exterior cave entrance used for
the Kingscrest Cavern and possibly some other places as well. The only thing
included here is a single mesh replacement for one of the cave entrances.
The original NIF file shipped by Bethesda contains a NiAlphaProperty block,
unlike any other cave entrances. For some reason, this looks fine with the
stock textures shipped by Bethesda, but when a high-res texture replacer such
as Qarl's textures are used, the alpha channel takes effect, making the cave
entrance suddenly become transparent.
This replacement mesh corrects the problem by altering the NiAlphaProperty
settings.
The file is:
Meshesdungeonscavesexterior centrancemtnsnowlg02.nif
Yes, the filename contains a space at the beginning (a lot of the cave
entrances do for some strange reason).
#############
# INSTALLATION
#############
After extracting this archive, simply copy the extracted Meshes directory into
your OblivionData folder.
#############
# USAGE
#############
You are free to re-use this mesh in any mods you make. You don't need to ask
permission or give me credit, although I don't mind if you do of course :)
#############
# CONTACT
#############
If you have questions, comments or suggestions for improving this resource, you
can reach me by sending a PM to dev_akm at the ESF or CanadianIce forums.
#############
# CREDITS
#############
This mod would not have been possible without all the hard work of NifTools
team and NifSkope in particular.
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