File Size: 6.17 MB (6466413 bytes)
File Type: Mods (browse all)
File Name: CSS_SCI_FI_patch_2.0-2.1.zip
Downloads: 21 total
File Description
This version includes a new campaign mode, four new bullet-time modes, a remade DE_Train map, and more.
File Instructions
-- CSS SCI FI 2.1 --
What's new in version 2.1
-------------------------------------------------------------------------------------
2.1 October 2007
* Added "Campaign Mode" to the retail and custom map packs. All 27 maps can
now be played as a 12 or 15 map campaign. Players can also select "Round Mode"
in the SMOD Configuration Utility, which reloads the current map when the
objectives are complete.
* Upgraded SMOD to 39D2. This adds four new bullet time modes which can be
enabled using the SMOD Configuration Utility.
* Fixed scripting problems in several maps which could cause issues if the
game is loaded from a save.
* Enhanced performance of some maps and improved AI behaviour in many maps.
* Remade DE_Train with new goals.
* Created new node graphs for Port, Nuke, Militia and Beirut, which give
improved AI behaviour.
* Changed AI behaviour so that if only one enemy remains he will stop moving
around the map. This makes it easier for the player to find and eliminate.
* Changed player weapons so that the player starts with more effective weapons
in harder missions.
* On screen text has been cleaned up.
* Fixed missing sound references for snow footsteps and nightvision.
* Fixed missing antlions in Coast levels.
* Changed shield rules so that more NPCs have a chance to use facemasks and
riot shields.
* Added soundscapes to some custom levels which were previously silent.
* Added ability to play Lost Coast.
-------------------------------------------------------------------------------------
For full information about the project, please visit the website:
http://www.amphibian.myzen.co.uk/css_sci_fi
Fitzroy_Doll
antiscope [at] gmail [dot] com
October 2007
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