Frontlines: Fuel of War Retail Patch 1.1.0 - US/EU

File uploaded by VGPRObot on June 5, 2008 at 07:23 PM

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File Size: 271.23 MB (284406168 bytes)

File Type: Patches  (browse all)

File Name: FFOW_EFIS_Patch_All_to_v1.1.0.exe

Downloads: 297 total

File Description

Patch for the European and North American releases of Frontlines: Fuel of War.

File Instructions

Release Notes



New Features



* PunkBuster anti-cheat has been added

* Spawn Protection – To prevent spawn camping, players will spawn with a few seconds of invulnerability that will end if they perform an action



New Server Browser



* Phase 1 of the NEW Server Browser

o New streamlined design with easy to use layout

o Added text filters for the following categories: Server Name, Player Count, Ping, Map Name & Version Number

+ Server Name filter will search entire through entire server names for matching criteria

+ Player filter will default to the minimum number entered. This field also accepts ranges such as 10-40

+ Ping filter will take the number entered as the max ping allowed. This field also accepts ranges as well

o Server Information Box

+ Added server IP display

+ Added server name display

+ Added text clan/server company/message of the day support

o Added ability to cancel server search and the server browser will continue to display already pulled servers

+ Can apply filters to pulled servers

o Server browser no longer refreshes when coming back from the server info screens

o Enter IP address can now use IP’s with ports and can use alpha characters



Gameplay



* Players can no longer stick landmines onto their legs

* Invert controls for land vehicles has been fixed

* Turrets will no longer continue firing when squad menu is raised

* All passengers in a vehicle will see hit notifications

* Sentry guns take slightly less damage to destroy

* Sentry guns will cause slightly less damage

* Sentry guns will no longer respawn after being destroyed (single-player game)

* Grenade launcher damage vs infantry has been slightly reduced

* Railgun rounds, clips, fire speed and damage radius have been modified, increasing the effectiveness of the weapon

* Character Movement Changes

o Forced pause which prevented the player from moving when recovering from a jump has been removed

o Player will be prevented from jumping immediately after landing for 0.5 seconds (stops the bouncing bunny syndrome)

o Multiple fixes should result is much less visible “slidingâ€, “worming†and “Dolphin†effects from transitioning between crouch to standing, crouch to prone and prone to standing

o Sprinting while crouched or prone has been removed

o Jumping from and to prone should now be impossible

o A minimum timer has been set in between changing positions. (This will prevent crouch/prone spamming)

o Character ground speed has been slightly increased, this includes strafe speed

o Free fall speed has increased for a more realistic feeling

* Single Player: Graveyard – Destroying all tanks will now always advance the frontline properly



User Interface



* Action key (E) can now be changed to any key. This key is also used for “Exit Vehicle†functionality and is listed under Infantry controls.

* Scoreboard bugs related to double entries and zero point entries fixed

* Scoreboard now displays server name, server IP and personal ping

* Player can now paste text longer then the max characters set for a text box



Crashes



* Fix for reported ATI X800/X850 user crashes on start up

* Vsync default setting is now turned to off, solving some crashes for lower end cards (this is the Maximize Framerate option in the Video- Advanced tab)

* Added NULL check to stop players from inputting illegal characters and crashing the game

* Systems with the Ageia PhysX card will no longer result in game crashes

* Server crash caused by PhysX issue has been addressed



Localization



* Polish language fixes to load screens and gameplay text



Miscellaneous



* Registry fix to document the running version number and installed SKU (EFIS, E, EG etc). This will allow for improved patch installation detection



Known Issues (to be addressed in a hotfix coming shortly)



* Changing keys in the Control options will not check to see if a key is already bound. This is planned to be fixed in a future patch

* Punkbuster will kick you off the server if you use the following special characters in your display name: comma, forward slash, or backslash

* Effective melee distance to be reduced

* When using the pipe character in a server name, text after the pipe will not be shown in the upper right server information window

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