Zanac

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Published by: Pony Canyon

Developed by: Compile

Release date: Unknown

Official Site: Not Available

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About this Game

Zanac is an arcade-style video game, a vertical scrolling shooter. Designed by Compile, who went on to develop a number of classic shooters, including Blazing Lasers for the TurboGrafx 16. Originally released for MSX in Japan. Released for Nintendo Entertainment System in 1986, both in Japan and North America. Re-released for the MSX2 system as Zanac Ex.
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The game is a 2D shoot them up game. You are flying fighter model ZANAC, a ship built by 256 Riot Fleet as man's last hope against total annihilation. On board are special weapons to help you blast your way through twelve screens of enemy creatures and destroy the systems home base. Zanac is divided into 12 "areas", which look like planets. The various locations range from deserts to jungles and from oceans to industrial zones. The has many different types of enemies. Zanac's unique artificial intelligence program can intensify the action based upon your level of skill. The better you are, the more powerful "The System". Examples of the A.I. (but not limited to) in this game: the enemies are generally coming randomly with their behavior based on factors like the position your ship in the screen, the place you last died, the shoot speed of the enemies and bosses do also vary. At the end of each area (level) you'll have to fight the area boss. Area bosses are mainly based around huge, screen filling bunker bases consisting of gun turrets and a "core". You also have limited time for fighting against the area boss, a time out could mean failure in entering the next stage, and with the time running, more and more enemies were attacking as penalty.

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created by VGPRObot on 05/22/08

11/12/08

1:49 PM

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