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File Size: 2.81 MB (2950644 bytes)

File Type: Mods  (browse all)

File Name: zm_beta_112_to_113_patch.exe

Downloads: 19 total

File Description

This patch includes a number of bug and crash fixes, as well as several game tweaks.

File Instructions

- [Fix] "Wall-running" exploit
- [Fix] Spamming Roundrestart caused the round to never restart
- [Fix] VGUI screens crashed the game
- [Fix] Squad selecting crashed if zombies in group die
- [Fix] Empty servers crashed by voteRR
- [Fix] respawn_entities could be called by anyone and crashes a server
- [Fix] Console commands could bypass limited spawns
- [Fix] Trigger_playercount was broken
- [Fix] Spawning 5 zombies when they wouldn't fit in the zombie cap deducted
resources without spawning all five
- [Feature] Ragdoll fade time can now be set by changing cl_ragdoll_fadetime
- [Feature] Cool name colours for developers
- [Feature] Announce SteamIDs of TKs
- [Feature] Player name sent to the console when an explosive barrel is shot

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