File Size: 12.60 MB (13212058 bytes)
File Type: Mods (browse all)
File Name: tawbeta1-2.zip
Downloads: 279 total
File Description
This is a fantasy mod covering a world war that lasted from the years 989 to 1224.
File Instructions
DO NOT DO NOT DO NOT CONVERT TO CASTLES
DO NOT DO NOT DO NOT CONVERT TO CASTLES
DO NOT DO NOT DO NOT CONVERT TO CASTLES
DO NOT DO NOT DO NOT CONVERT TO CASTLES
//////////////////////////////
This is the Readme File for the Amerial Wars (tAW) Mod
Can you find more information on this forum:
http://generalscollective.com/forums/index.php?board=91.0
Some General Information about the mod:
This is a fantasy mod in development, we are taking this is small steps.
We will first create a gameplay mod,
and then later move onto creating new factions and skins and so forth.
Our fantasy plans:
The Amerial War covers the turbulent period of world war that engulfed
the great nations of the world from the year 989, on the Nordamian
conquest of Manruni to the end of the Demon Scare in 1224.
Roadmap:
Gameplay Feature Complete 1.0 Gold
Gameplay Second Feature Complete 1.5 (Battlemaps and other changes)
Campaign Map change first release 2.0
Total Conversion First release 3.0, and then tweaked to perfection.
//////////////////////////////
Main Contributors:
General Sun
Shaio
Other team members:
Ultrawar
Angel
The Walrus
Kscott
//////////////////////////////
Credits:
Sinuhet for his excellent Battle Mechanics and HP Battleformations mod
Spurius for his excellent BigMap
Orientiss for his excellent Vices and Virtues Fix
Kobal2 for his excellent character attribute fix
//////////////////////////////
Premise:
The Amerial War covers the turbulent period of world war that engulfed
the great nations of the world from the year 989, on the Nordamian conquest
of Manruni to the end of the Demon Scare in 1224.
//////////////////////////////
Latest version:
Alpha 5
Changes in Changelog
//////////////////////////////
Installation Instructions:
1. Unpack zip to C:Program FilesSEGAMedieval II Total War
or your Medieval 2 Total War directory.
2. Run Launch_The_Amerial_War.bat
3. Read HP formations - ReadMe.txt (by Sinuhet)
4. Play
//////////////////////////////
Known Issues
DO NOT DO NOT DO NOT CONVERT TO CASTLES
DO NOT DO NOT DO NOT CONVERT TO CASTLES
DO NOT DO NOT DO NOT CONVERT TO CASTLES
DO NOT DO NOT DO NOT CONVERT TO CASTLES
Castles were "removed" from the game. Avoid clicking the convert to castle
button.
There is a very good chance that it will crash you.
//////////////////////////////
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