BackPacific Storm: Allies Related Files

Pacific Storm: Allies v1.4 UK Patch

File uploaded by Sunsu on February 1, 2008 at 10:46 PM

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File Size: 10.63 MB (11144671 bytes)

File Type: Patches  (browse all)

File Name: psa-patch-1_1-1_4_uk.exe

Downloads: 4 total

File Description

This patch for the UK edition fixes gameplay, AI, graphics issues and more.

File Instructions

English patch notes:
Pacific Storm: Allies - 1.4 Patch Changelog

Warning! In order to launch the patched game, you might need to update your
DirectX first.

Warning! We discovered that certain versions of K-Lite Codec Pack make the game
unstable, causing crashes during video playback, errors in post-render
processing effects, object texture disappearance, along with spontaneous
terminations during the game, leading to CTDs. To avoid the problem, try
switching off video playback and post-render effects in game settings, or launch
the K-Lite Codec Pack uninstall procedure.

Legend:

[ Improvement added ]
[ * Feature fixed/modified ]
[ - Error fixed ]

Strategic part:

1. [-] Fixed a number of errors causing the game to crash during auto battle or
while switching to a strategic level after a tactic battle is over.
2. [-] Fixed the error with autosave right after a saved game is loaded.
3. [-] Fixed the error with declaring war on attack close to a neutral base.
4. [-] Fixed random game crash after the successful end of campaign.
5.

  • Changes to the diplomacy balance.
    6. [-] Fixed the error with repeating names while viewing dependent
    technologies in the research order window.
    7.
  • Trading similar resources restricted.
    8. [-] Fixed the error causing AI-controlled units to ignore the given orders
    after saving and reloading a game state.
    9. [-] Fixed the error of game crash on loading an autosaved game.
    10. [-] Fixed the problem with the game freezing after certain saved games are
    loaded.
    11. [-] Fixed the crash on right-clicking at the map after the selected group
    is lost (i.e. during the combat).
    12. [-] Fixed the crash in the arcade mode, when a group attached to a ship for
    transporting is selected in the cargo window.
    13. [-] Fixed the error making the game freeze in some cases when a group is
    extended.
    14. [-] Fixed the error making the game freeze in some cases when a
    governmental task is given.
    15.
  • Enemy AI improved and made more aggressive.
    16. [-] After a new game is started, the diplomacy window no longer contains
    pacts made in the previous game.
    17. [ ] In manufacture, technology research and building construction windows,
    a mouse click on an icon puts on hold or resumes the
    production/construction/research, while the click when the Alt key is held
    modifies the ?priority?.
    18. [-] Fixed the error making the game freeze in some cases during an auto
    battle.


    Tactical part:

    Units:

    1.
  • Fixed and rebalanced damage systems of the following ships, torpedo
    boats and submarines: Iowa, Benson, Evarts, Shimushu, Hunt, Elco, Zaandam,
    Hokoku-Maru, Canonesa, Cormoran, Fletcher, Bismarck, PikeV, Eclipse, Narvick, De
    Ruyter, Kalinin, Tribal, Otsu-Gata, I-400, Kagero, Myoko, Nagato, Yamato,
    Lexington, Casablanca, Cleveland, Colorado, Essex, Gato, Cimarron, Kazahaia,
    Mogami, Taiho, Zuikaku.
    2.
  • Added the influence of modification elements on protection of pilots and
    fuel tanks.
    3. [-] Fixed the problem with planes reloading on aircraft carriers.
    4. [-] Fixed racks of the following British planes: Ventura, Catalina, TBF -
    now the planes can carry British torpedoes.
    5.
  • Fixed firing angles of I-400 submarine.
    6.
  • Fixed firing angles of rear guns of German destroyers.
    7. [-] Battleship Colorado will no longer open fire from its medium-caliber
    board guns.
    8. [-] Fixed the appearance of loading cranes for the following ships:
    Baltimore, Bismarck, Colorado, De Ruyter , Yamato.
    9.
  • Health bars now display unit state more adequately.
    10. [-] Ju-87 and Ju-88 are no longer classified as scout planes.
    11.
  • In direct control mode, ships now launch torpedoes one after one, not
    in a salvo.
    12.
  • The possibility of ammo detonation now varies for different units.
    13. [-] Fixed racks of the following planes: Ar-196, Ar-234, Bf.109, British
    F2A2, Nederland F2A2, F5U, FW-190, Ju-88, Nederland OS2U, Soviet OS2U.
    14. [-] Fixed the error with ?ghost? bombs, remaining in bays after the entire
    load is dropped.

    AI:

    1.
  • B5N no longer acts like a diving bomber while using bombs.
    2.
  • Fixed the attack algorithm for AI attacks on the player?s base.
    3. [-] Fixed the error making planes taking off from a carrier land on another
    one right away.
    4.
  • Fixed the attack algorithm for torpedo boats.
    5.
  • Fixed the depth charge attack algorithm for planes.
    6.
  • Modified the algorithm of torpedo and bomb release for planes.
    7. [-] The planes of I-400 submarine carrier no longer collide with the carrier
    on landing.
    8. [-] AI of dive bombers now opens the bays in advance before dropping bombs.
    9.
  • Fixed the anti-sinking measures algorithm for ships.
    10. [ ] Bombers now are able to pick targets amongst base structures
    independently.
    11.
  • After landing on a carrier, planes are now refueled automatically.
    12.
  • The number of planes a carrier can accept is now limited.

    Missions:

    1. [-] Fixed errors in Night Raid mission.
    2. [-] Fixed messages in several missions.
    3.
  • In second tutorial mission, enemy carriers no longer attempt to escape.
    4. [-] Fixed errors in first tutorial mission during the damage system demo.
    5. [-] Fixed errors in some mission scripts causing the game to crash.
    6.
  • In Prince of Wales mission, American ships and planes are replaced with
    British units.
    7. [-] Fixed crashes in several missions using timed events.
    8. [-] Fixed the problem with planes reload in missions.
    9.
  • Fixed and re-balanced ?Allies join the War? mission.

    Network:

    1. [-] Fixed the out-of-sync issue on varying arcade mode settings for
    different players.
    2. [-] Fixed the out-of-sync issue appearing in some cases on sinking a ship.
    3. [-] Fixed the out-of-sync issue appearing in some cases on modifying the
    detail level settings.
    4. [-] Fixed the out-of-sync issue on destroying a plane that was viewed in
    tracking camera mode.
    5. [-] Fixed the out-of-sync issue on co-op completion of the mission where
    Prince of Wales must be sank, when reinforcements appear.
    6. [-] Fixed the out-of-sync issue appearing in the network planner when
    reinforcements are called in, for the case where the zone contains sinking ships
    placed.
    7. [ ] Added new maps for network play in the planner: Guam, Hollandio, Hong
    Kong, Kaohsiung, Kieta, Kupang, Kwajalein, Leyte, Midway, Attu, Batavia, Darwin,
    Davao.

    Graphics:

    1. [-] Fixed the display of sea-bed on map Kota Bharu.
    2.
  • Lighting tuned.
    3.
  • Fixed the textures of the following planes: Lancaster, Walrus, and
    Vampire.
    4.
  • The intensity of post-render effects decreased.
    5. [-] Fixed the error of wrong water surface display for latest drivers by
    nVidia.

    Sound:

    1.
  • Aircraft machine-gun sounds no longer mix into a buzzing cacophony
    during intense fire.
    2.
  • Pilots? ?talkativeness? is decreased.

    Miscellaneous:

    1. [-] Ships on ?Ocean? map now can retreat.
    2.
  • [*] Several tactical maps were fixed.
    3. [-] Fixed the data on destroyed structures in the statistics window shown
    after a battle.
    4. [-] Fixed the display of loaded torpedo amount.
    5. [-] Missiles launched from guides no longer crash buildings nearby.
    6. [-] Fixed the error with non-stopping fire when autopilot is engaged.

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