File Size: 10.63 MB (11144671 bytes)
File Type: Patches (browse all)
File Name: psa-patch-1_1-1_4_uk.exe
Downloads: 4 total
File Description
This patch for the UK edition fixes gameplay, AI, graphics issues and more.
File Instructions
English patch notes:
Pacific Storm: Allies - 1.4 Patch Changelog
Warning! In order to launch the patched game, you might need to update your
DirectX first.
Warning! We discovered that certain versions of K-Lite Codec Pack make the game
unstable, causing crashes during video playback, errors in post-render
processing effects, object texture disappearance, along with spontaneous
terminations during the game, leading to CTDs. To avoid the problem, try
switching off video playback and post-render effects in game settings, or launch
the K-Lite Codec Pack uninstall procedure.
Legend:
[ Improvement added ]
[ * Feature fixed/modified ]
[ - Error fixed ]
Strategic part:
1. [-] Fixed a number of errors causing the game to crash during auto battle or
while switching to a strategic level after a tactic battle is over.
2. [-] Fixed the error with autosave right after a saved game is loaded.
3. [-] Fixed the error with declaring war on attack close to a neutral base.
4. [-] Fixed random game crash after the successful end of campaign.
5.
- Changes to the diplomacy balance.
6. [-] Fixed the error with repeating names while viewing dependent
technologies in the research order window.
7. - Trading similar resources restricted.
8. [-] Fixed the error causing AI-controlled units to ignore the given orders
after saving and reloading a game state.
9. [-] Fixed the error of game crash on loading an autosaved game.
10. [-] Fixed the problem with the game freezing after certain saved games are
loaded.
11. [-] Fixed the crash on right-clicking at the map after the selected group
is lost (i.e. during the combat).
12. [-] Fixed the crash in the arcade mode, when a group attached to a ship for
transporting is selected in the cargo window.
13. [-] Fixed the error making the game freeze in some cases when a group is
extended.
14. [-] Fixed the error making the game freeze in some cases when a
governmental task is given.
15. - Enemy AI improved and made more aggressive.
16. [-] After a new game is started, the diplomacy window no longer contains
pacts made in the previous game.
17. [ ] In manufacture, technology research and building construction windows,
a mouse click on an icon puts on hold or resumes the
production/construction/research, while the click when the Alt key is held
modifies the ?priority?.
18. [-] Fixed the error making the game freeze in some cases during an auto
battle.
Tactical part:
Units:
1. - Fixed and rebalanced damage systems of the following ships, torpedo
boats and submarines: Iowa, Benson, Evarts, Shimushu, Hunt, Elco, Zaandam,
Hokoku-Maru, Canonesa, Cormoran, Fletcher, Bismarck, PikeV, Eclipse, Narvick, De
Ruyter, Kalinin, Tribal, Otsu-Gata, I-400, Kagero, Myoko, Nagato, Yamato,
Lexington, Casablanca, Cleveland, Colorado, Essex, Gato, Cimarron, Kazahaia,
Mogami, Taiho, Zuikaku.
2. - Added the influence of modification elements on protection of pilots and
fuel tanks.
3. [-] Fixed the problem with planes reloading on aircraft carriers.
4. [-] Fixed racks of the following British planes: Ventura, Catalina, TBF -
now the planes can carry British torpedoes.
5. - Fixed firing angles of I-400 submarine.
6. - Fixed firing angles of rear guns of German destroyers.
7. [-] Battleship Colorado will no longer open fire from its medium-caliber
board guns.
8. [-] Fixed the appearance of loading cranes for the following ships:
Baltimore, Bismarck, Colorado, De Ruyter , Yamato.
9. - Health bars now display unit state more adequately.
10. [-] Ju-87 and Ju-88 are no longer classified as scout planes.
11. - In direct control mode, ships now launch torpedoes one after one, not
in a salvo.
12. - The possibility of ammo detonation now varies for different units.
13. [-] Fixed racks of the following planes: Ar-196, Ar-234, Bf.109, British
F2A2, Nederland F2A2, F5U, FW-190, Ju-88, Nederland OS2U, Soviet OS2U.
14. [-] Fixed the error with ?ghost? bombs, remaining in bays after the entire
load is dropped.
AI:
1. - B5N no longer acts like a diving bomber while using bombs.
2. - Fixed the attack algorithm for AI attacks on the player?s base.
3. [-] Fixed the error making planes taking off from a carrier land on another
one right away.
4. - Fixed the attack algorithm for torpedo boats.
5. - Fixed the depth charge attack algorithm for planes.
6. - Modified the algorithm of torpedo and bomb release for planes.
7. [-] The planes of I-400 submarine carrier no longer collide with the carrier
on landing.
8. [-] AI of dive bombers now opens the bays in advance before dropping bombs.
9. - Fixed the anti-sinking measures algorithm for ships.
10. [ ] Bombers now are able to pick targets amongst base structures
independently.
11. - After landing on a carrier, planes are now refueled automatically.
12. - The number of planes a carrier can accept is now limited.
Missions:
1. [-] Fixed errors in Night Raid mission.
2. [-] Fixed messages in several missions.
3. - In second tutorial mission, enemy carriers no longer attempt to escape.
4. [-] Fixed errors in first tutorial mission during the damage system demo.
5. [-] Fixed errors in some mission scripts causing the game to crash.
6. - In Prince of Wales mission, American ships and planes are replaced with
British units.
7. [-] Fixed crashes in several missions using timed events.
8. [-] Fixed the problem with planes reload in missions.
9. - Fixed and re-balanced ?Allies join the War? mission.
Network:
1. [-] Fixed the out-of-sync issue on varying arcade mode settings for
different players.
2. [-] Fixed the out-of-sync issue appearing in some cases on sinking a ship.
3. [-] Fixed the out-of-sync issue appearing in some cases on modifying the
detail level settings.
4. [-] Fixed the out-of-sync issue on destroying a plane that was viewed in
tracking camera mode.
5. [-] Fixed the out-of-sync issue on co-op completion of the mission where
Prince of Wales must be sank, when reinforcements appear.
6. [-] Fixed the out-of-sync issue appearing in the network planner when
reinforcements are called in, for the case where the zone contains sinking ships
placed.
7. [ ] Added new maps for network play in the planner: Guam, Hollandio, Hong
Kong, Kaohsiung, Kieta, Kupang, Kwajalein, Leyte, Midway, Attu, Batavia, Darwin,
Davao.
Graphics:
1. [-] Fixed the display of sea-bed on map Kota Bharu.
2. - Lighting tuned.
3. - Fixed the textures of the following planes: Lancaster, Walrus, and
Vampire.
4. - The intensity of post-render effects decreased.
5. [-] Fixed the error of wrong water surface display for latest drivers by
nVidia.
Sound:
1. - Aircraft machine-gun sounds no longer mix into a buzzing cacophony
during intense fire.
2. - Pilots? ?talkativeness? is decreased.
Miscellaneous:
1. [-] Ships on ?Ocean? map now can retreat.
2. - [*] Several tactical maps were fixed.
3. [-] Fixed the data on destroyed structures in the statistics window shown
after a battle.
4. [-] Fixed the display of loaded torpedo amount.
5. [-] Missiles launched from guides no longer crash buildings nearby.
6. [-] Fixed the error with non-stopping fire when autopilot is engaged.
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