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File Size: 1.26 MB (1323008 bytes)

File Type: Patches  (browse all)

File Name: supcom_patch_113251_to_113254.exe

Downloads: 11 total

File Description

This patch includes a number of game tweaks and balances as well as several bug and exploit fixes.

File Instructions

Supreme Commander v1.1.3254:
? Shields now protect against UEF and Cybran strategic bombers.
? Disconnection dialog now updates properly, and quiet times will not get stuck
at five seconds.
? Aircraft carriers that are building aircraft can no longer be attacked by
Interceptors or Air Superiority Fighters.
? Fixed issues relating to how T3 artillery fires.
? Children of children will now die correctly when Czar/Atlantis dies.
? Cybran T2 Sonar hit points increased.
? Engineers will no longer assist a shield generator if the shield has been
destroyed. They will now wait until the shield comes back up before assisting
? Strategic Missile Launchers will no longer play the 'Strategic Launch
Detected' voice if you simply select a spot to nuke.
? UEF T3 Sonar Platform's rate of fire decreased and damage increased.
? Corona damage radius changed from 0 to 1. This effectively reduces the DPS of
the unit.
? New Ferry Beacon Icon.
? Fixed issue that prevented players from moving the cursor to lower third of
screen.
? Fixed exploit that let players permanently move the CDR off map.
? dbg_ballistics is no longer usable with cheats off.
? Fixed crash that occurred when players pressed and held middle mouse wheel
down and then pressed the End or Home key in game.
? Transport-related tweaks.
? Introduced 500 structure build queue limit.
? Sacrifice retuned
EDIT: Originally incorrectly stated that could not sacrifice on ACU/SCU
upgrades; this is still viable but has been retuned..
? Replays downloaded from the GPGnet Replay Vault will no longer cause the
replay dialog to fail.
- Sacrifice Exploit on paused SCU/SCU corrected.

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