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Supreme Commander v1.1.3269 to v1.1.3280 Patch

File uploaded by Sunsu on January 16, 2008 at 04:57 PM

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File Name: supcom_patch_1.1.3269_to_1.1.3280.exe

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File Description

This patch includes three new units, adds compatibility for amBX support, and more

File Instructions

Supreme Commander v1.1.3280

The v1.1.3280 patch for Supreme Commander will install a small series of
display updates and add compatibility for amBX support.

Supreme Commander v1.1.3269

This v3269 patch rebalances the infamous Mercy unit and adds three new units as
well: the Mongoose, a Tier 2 UEF Assault Bot, the Hoplite, a Tier 2 Cybran
Assault Bot and the Absolver, a Tier 3 Aeon Shield Disruptor Tank.

Supreme Commander v1.1.3260

New units!

UEF T2 Bomber
Aeon Guided Missile
Cybran T2 Bomber
Bug fixes and other changes:

Fixed an issue with Ferry Beacon guarding
Visual tweaks to UEF shield effect
Horde AI will now utilize T3 land units
Performance improved when showing waypoint lines
Fixed crash bug associated with air units refueling/repairing on air staging
platforms
Air superiority has been retuned across all three factions.


Supreme Commander v1.1.3254:

Shields now protect against UEF and Cybran strategic bombers.
Disconnection dialog now updates properly, and quiet times will not get stuck
at five seconds.
Aircraft carriers that are building aircraft can no longer be attacked by
Interceptors or Air Superiority Fighters.
Fixed issues relating to how T3 artillery fires.
Children of children will now die correctly when Czar/Atlantis dies.
Cybran T2 Sonar hit points increased.
Engineers will no longer assist a shield generator if the shield has been
destroyed. They will now wait until the shield comes back up before assisting
Strategic Missile Launchers will no longer play the 'Strategic Launch Detected'
voice if you simply select a spot to nuke.
UEF T3 Sonar Platform's rate of fire decreased and damage increased.
Corona damage radius changed from 0 to 1. This effectively reduces the DPS of
the unit.
New Ferry Beacon Icon.
Fixed issue that prevented players from moving the cursor to lower third of
screen.
Fixed exploit that let players permanently move the CDR off map.
dbg_ballistics is no longer usable with cheats off.
Fixed crash that occurred when players pressed and held middle mouse wheel down
and then pressed the End or Home key in game.
Transport-related tweaks.
Introduced 500 structure build queue limit.
Sacrifice retuned
EDIT: Originally incorrectly stated that could not sacrifice on ACU/SCU
upgrades; this is still viable but has been retuned..

Replays downloaded from the GPGnet Replay Vault will no longer cause the replay
dialog to fail.
Sacrifice Exploit on paused SCU/SCU corrected.

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