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Unreal Tournament 3 CTF Athea Map

File uploaded by Sunsu on May 3, 2008 at 11:17 PM

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File Size: 53.87 MB (56485547 bytes)

File Type: Maps  (browse all)

File Name: CTF-Athea.zip

Downloads: 233 total

File Description

This is the Unreal Tournament 3 CTF Athea Map by: Jonatan "Thrallala" Czapnik. This capture-the-flag map includes a huge terrain with two identical bases, terrain dividing the two teams, caves, and more.

File Instructions

Title: CTF-Athea

Author: Jonatan "Thrallala" Czapnik

Release Date: Mars 5, 2008

Version: Final

====================================================================================

Changes in Beta 2:

2 of the rooms outside the flag room (both bases) have been redecorated.

Several emitters removed.

Fixed a few bot pathing bugs.

New preview image.

Changed the lighting inside the bases abit.

Udamage is now placed where shield belt was in Beta 1 (middle), Chest armor
placed where Udamage was before, chest armor in the caves are removed
(there is no shield belt in the map now).

1 medium health added to each base.

A few blocking volumes added.

***the material placed outside of both bases have not been fixed, still having
problems with lighting,
hardly noticeable though.***

###This is the final beta, final version of the map will be released once all
remaining bugs (if there is any)
are fixed.###

====================================================================================

Changes in final version:

Hopefully all bot pathing problems fixed.

A few item placements changed.

Added another path to the 2 towers (at the superhelm).

Lots of lighting changes.

Materials for crystals are modified (more glow), lamps in red base modified to
fit the red light cone and the material
for the grass has been modified to fit the semi dark theme more.

Floor material changes.

Lots of meshes/items which originally where placed a bit above the floor/ground
are now placed correctly on the floor/ground.

Lots of decoration added throughout the map.

Preview image changed.

The water in the big room next to the exit of the base changed from green to
normal ( light blue).

====================================================================================
Credits:

Me

Entil'Zha and Zoo for helping me out with Kismet

All who helped me find bugs and suggestions for improvement

Epic

AnubanUT for cooking and testing my map for PS3

Hourences for all his amazing tutorials

Those who made the video tutorials that came with collectors edition

====================================================================================

Installation:

Unzip CTF-Athea.zip

Place all files in C:Documents and SettingsUSERNAMEMy DocumentsMy
GamesUnreal Tournament 3UTGamePublishedCookedPCPrivateMaps

When that is done, select the map in the instant action menu (ingame).

====================================================================================

If you find any major bugs, please contact me

Would also appreciate any feedback on this map (preferably at the official epic
forums), which will help me improve the quality of my upcoming maps.

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