BackWings Over Vietnam Related Files

Wings Over Vietnam v05.15.16 Patch

File uploaded by VGPRObot on May 17, 2006 at 03:43 PM

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File Size: 44.20 MB (46347059 bytes)

File Type: Patches  (browse all)

File Name: wov_sp051506a.exe

Downloads: 496 total

File Description

This patch adds 3D clouds to the game, laser guided weapons, adds a new HUD system, and fixes some minor bugs.

File Instructions

Wings Over Vietnam retail patch v05.15.06

============================
Wings Over Vietnam
Readme File
============================

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1. Service Pack Notes
---------------------

Service Pack v05.15.06 brings the game code to the same level as our latest
game, Wings Over Europe.

After upgrading with this Service Pack, the game will require the latest
version of DirectX (9.0c April 2006) to run correctly. Please visit the
Microsoft website at

http://www.microsoft.com/windows/directx/

to download and install the latest version of DirectX.

This Service Pack can be applied to any previous version of Wings Over Vietnam.
However, due to some re-organization of the data, we highly recommend you
install this over a clean install of the game - uninstall the game first,
manually delete the folder to remove any mods not uninstalled, reinstall the
game from original CD, then apply the Service Pack.

Some previous mods may not be fully compatible after upgrading with Service
Pack. If you find any mods not working, please check with mod-makers to provide
you with updated version of their mods.

List of changes in this Service Pack include:

* Environmental graphics have been improved, with 3d clouds added.

* Support for laser-guided bombs and electro-optically guided weapons have been
added.

* Support for more modern HUD (Heads Up Display) has been added.

* Easy Avionics radar has a new and improved look.

* Support for display with different aspect ratio, such as widescreen monitors
(both 16:9 and 16:10 aspect ratio) and 5:4 aspect ratio common with LCD
monitors, has been added.

* You can now connect directly using TCP/IP from in-game Network Connection
Screen. To connect using TCP/IP, select Multiplayer from the Main Screen, type
in the TCP/IP address (in 123.456.789.123 format) in the Address box, then
select "Internet TCP/IP" on the Connection Type drop-down menu.

* AI air-to-air gunnery has been improved.

* AI can now read aircraft-specific AI data from each aircraft_data.ini.

* Ground object data have been re-organized, and you no longer need to edit the
master GroundObjectList.ini to add or remove ground objects.

* All F-4 data files were edited to show pylon adapters, changing the station
numbers on outer wings pylons.

* ObjectData.cat file now contains all the files from our previous game, Strike
Fighters Project 1, making the games even more compatible.

* And many other minor tweaks, fixes, and improvements have been made.

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